This section contains some of my programs that I had written during my third year in computer engineering. The program codes are absolutely free and can be copied and redistributed by anyone. I hope this section proves to be helpful for the T.Y. Computer Engineering students.
DDA Algorithm
Aim: Generation of a triangle using DDA algorithm.
Programming Language used: C++
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Graphics
Bresenham’s Algorithm
Aim: To implement Bresenham's algorithm.
Programming Language used: C++
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Graphics
Midpoint Circle Algorithm
Aim: To generate a circle using the midpoint circle algorithm.
Programming Language used: C
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Graphics
Midpoint Ellipse Algorithm
Aim: To draw an ellipse using the midpoint-ellipse algorithm.
Programming Language used: C
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Graphics
Boundary Fill Algorithm
Aim: To implement boundary fill algorithm to fill a polygon.
Programming Language used: C++
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Graphics
Two Dimensional Transformations
Aim: To demonstrate the various two-dimensional transformations.
Programming Language used: C
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Graphics
Cohen-Sutherland Two-Dimensional Line Clipping Algorithm
Aim: To implement the Cohen-Sutherland Two-Dimensional Line Clipping Algorithm.
Programming Language used: C
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Graphics
Sutherland-Hodgeman 2-D Polygon Clipping Algorithm
Aim: To implement the Cohen-Sutherland Two-Dimensional Line Clipping Algorithm.
Programming Language used: C
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Graphics
Bezier Curves
Aim: To generate bezier curves using input control points.
Programming Language used: C
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Graphics
Bouncing Ball Animation
Aim: To create an animation showing a bouncing ball.
Programming Language used: C++
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Graphics
KnapSack
Aim: To find optimal solution using Knapsack method.
Programming Language used: C++
Compiler required: GCC
Written during: Third Year of Engineering (2006)
Subject: Operation Research
Encoding Techniques
Aim: To achieve all eight encoding techniques:
1) Nonreturn to Zero-Level (NRZ-L)
2) Nonreturn to Zero Inverted (NRZI)
3) Bipolar-AMI
4) Pseudoternary
5)
6) Differential
7) B8ZS
8) HDB3
Programming Language used: C++
Compiler required: Turbo C/C++
Written during: Third Year of Engineering (2006)
Subject: Computer Networks - I
1 comment:
Great Article
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